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Indie

Perennial Order

93% positive of 698 Steam reviews

View on Steam
To finish
10 h
To 100%
13 h
Released
2024
Steam Deck
Verified
Platforms
Steam, Epic, Xbox / PC Game Pass, PlayStation

Made by Gardenfiend Games. Published by SOEDESCO.

About the game

Perennial Order is a 2D plant horror boss rush with challenging one-hit-death combat. Set in an atmospheric Dark Age world plagued by nature-infested horrors, explore a lore-filled and eldritch land alone or in two player co-op, all in a realistic painterly style.

Tagged by players

  • Boss Rush
  • Souls-like
  • Lovecraftian
  • Local Co-Op
  • Dark Fantasy
  • Lore-Rich
  • Co-op
  • Online Co-Op
  • Difficult
  • Horror
  • Hack and Slash
  • Hand-drawn

What players say

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Very Positive

What players say

  • Recommended
    PEAK the game is amazing!!! it was such a wonderful experience playing it, especially in the coop. gameplay, music, graphics, atmosphere - all of it was PEAK. i personally liked how differently you created every boss without changing the core mechanics of the game. this game absolutely deserves more popularity than it has now, and definitely goes to my all-time favorites. thank you so mush for creating such a piece…

    21 h played when written. 7 found it helpful.

    Read on Steam
  • Recommended
    I liked playing this game. Artstyle and music are amazing. Combat feels good, but with caveats. I like the concept of bosses, but some of them just doesn't feel right in particular moments. SPOILERS AHEAD YOU ARE BEING WARNED I want to talk about 3 bosses in particular, where the concept of a cool boss outweighted the balance of this boss. 1.Grandmaster. Honestly, i really like this boss, he has a tonn of charisma.…

    12 h played when written. 1 found it helpful.

    Read on Steam
  • Not recommended
    This game's fun, but the pacing is terrible. There are massive, uneventful stretches of walking disrupted by story NPCs. There are minor navigation challenges sprinkled throughout, but usually it's just walking, walking, walking... And the story NPCs have long, long dialogue exchanges... That require multiple voluntary interactions to exhaust... Packed with jargon and scant information density, redundancy, and just…

    2.9 h played when written. 0 found it helpful.

    Read on Steam
All reviews on Steam