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Obscure

God is a Cube: Programming Robot Cubes

50% positive of 12 Steam reviews

View on Steam
Released
2018
Steam Deck
Not tested
Platforms
Steam

Made by Marc Kruzik. Published by Dimensional Studio.

About the game

An easy to start programming puzzle game where you design Artificial Intelligence with symbols, to control robot cubes and build space pyramids. Inspired by SpaceChem, Lightbot, Human Resource Machine and the Redstone from Minecraft. A game 99% made by one guy.

Tagged by players

  • Programming
  • Simulation
  • Robots
  • Logic
  • Tutorial
  • Artificial Intelligence
  • Sandbox
  • Space
  • Building
  • Puzzle
  • Difficult
  • Sci-fi

What players say

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What players say

  • Not recommended
    This is my impression after playing the first 8 sets, admittedly, not the whole game. This game plays like a course on programming cubes complete with boring, repetative homework. New concepts are introduced, and for each one there are a set of problems that are variations on work already done with the new element thrown in. The structure templates and rune availability do not allow for much creativity - though…

    3.5 h played when written. 13 found it helpful.

    Read on Steam
  • Recommended
    Much like it says on the tin, God is a Cube is a game about programming robot cubes. If you're a fan of what Zachtronics does, you'll be right at home here. Also like it says on the tin, it's made almost entirely by one guy. That ultimately means that the game lacks polish. However, that's not really a huge deal. The core game is well-built and fun to play, and that's what matters most.

    4.3 h played when written. 10 found it helpful.

    Read on Steam
All reviews on Steam