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Cyber Knights: Flashpoint

93% positive of 3,005 Steam reviews

See it on Steam
Main story
Unknown
Everything
Unknown
Released
2025
Steam Deck
Verified
Known on
Steam

Made by Trese Brothers.

About the game

What sets it apart

  • Tactical RPG
  • Perma Death
  • Party-Based RPG
  • Strategy RPG
  • Cyberpunk
  • Military
  • Isometric
  • Post-apocalyptic
  • Stealth
  • Turn-Based Tactics
  • Turn-Based Combat
  • Turn-Based Strategy

What players say

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Very Positive

What players say

  • Recommended
    I’m 200+ hours into this game, and it has become one of my favorites. It took me a while to get used to the visual style of the game, but at this point I can appreciate it. I’ve played the entire XCom franchise, and this game is more like XCom: Chimera Squad than anything else. It has great story generation mechanics that are unfortunately a little buggy at times, but fun overall. I have two complaints, however,…

    215 h played when written. 21 found it helpful.

    Read on Steam
  • Recommended
    This game definitely isnt for everyone. It took me a while to get in the mood to learn it, because it requires patience to read and test out character skills to get things going, until then you're gonna get ur ass kicked and ask urself why you're even trying. But boy, when it clicks, this game is something special, to me its better than X-Com, it is a masterpiece. This game is complex, every team composition…

    55 h played when written. 4 found it helpful.

    Read on Steam
  • Not recommended
    I really wanted to like Cyber Knights, on paper it looked like everything I should enjoy. The combat is enjoyable (until it's not), and I had a lot of fun creating and customising my crew. Unfortunately, the campaign structure doesn't work for me. I found myself feeling like I was constantly completing repetitive missions in order to grind out levels and base upgrades, without an overarching story or sense of…

    22 h played when written. 4 found it helpful.

    Read on Steam
All reviews on Steam